News and updates from the OSP team, links to artwork.
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We've now got a handful of basic models for testing with! They've helped us flesh out the start of the VAB mechanics and launching vessels.
We're now dynamically creating a list of parts from an assets folder, seen to the right here.
Parts currently consists of an .obj mesh file, a .png texture and a part.cfg text file. Parts are still early days and we're busy building up the possible parameters of the cfg file; documentation is coming soon.
There's been successful tests of decouplers and their logic too!
The last couple of weeks have been full of experiments. We've been testing out ideas in Unity, Ogre and Godot and exploring the capabilities of the various engines.
The Discord server is buzzing with activity and our GitHub has a few commits! Check out the screenshots below of what we've been working on.
Following administrators added:
Say hello to your new website over-lings! They'll be helping keep this website up-to-date with information on the OSP project.
Changelog so far: