Developers Log, Stardate... one?

News and updates from the OSP team, links to artwork.

Stay tuned for updates, or subscribe to us somewhere. Really this text is only here to reassure you that there is, indeed, some text here.

Update Number 5: Doing cool things!
May 21, 2019
Developer Notes Game Engine

Hi everyone, my name is Josh and I am a relatively new member to the development team. A lot of things have happened since the last update, so let me fill you in!

Our game engine has changed to Urho3D, for instructions to build the latest, please refer to the two wiki links I have provided at the bottom of this post.

With that, lets get on with the devlog!

First, the game is still in early stages, but Capital̶Asterisk has been hard at work, making the UI and mechanics for the ship construction portion of the game, check out the wikis to build OSP on linux and windows!

Next, we have some UI drafts, which was worked on by Capital̶Asterisk (original artist unknown, the UI was changed to fit our purposes.)

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And finaly some 3D modeling, done by Ulibos, who has some awesome modeling skills, here are a few WIP pictures of his astronaut!

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Here are all the wiki links for building the source code yourself!

Windows(this one is a bit tricky):

https://github.com/TheOpenSpaceProgram/urho-osp/wiki/Building-from-source,-VS-2019

Linux:

https://github.com/TheOpenSpaceProgram/urho-osp/wiki/Building-from-Source-on-Linux

Here are some more screenshots of the game running

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Update #4: Decouplers Away!
Jul 1, 2017
Developer Notes Game Engine

We've now got a handful of basic models for testing with! They've helped us flesh out the start of the VAB mechanics and launching vessels.

We're now dynamically creating a list of parts from an assets folder, seen to the right here.

Parts currently consists of an .obj mesh file, a .png texture and a part.cfg text file. Parts are still early days and we're busy building up the possible parameters of the cfg file; documentation is coming soon.

There's been successful tests of decouplers and their logic too!

Update #3
Jun 27, 2017
Developer Notes Game Engine

The last couple of weeks have been full of experiments. We've been testing out ideas in Unity, Ogre and Godot and exploring the capabilities of the various engines.

The Discord server is buzzing with activity and our GitHub has a few commits! Check out the screenshots below of what we've been working on.

Update #2
Jun 21, 2017
Developer Notes Website

Following administrators added:

  • Troonie
  • Jon
  • Wuddupdude
  • 190n

Say hello to your new website over-lings! They'll be helping keep this website up-to-date with information on the OSP project.

Update #1
Jun 20, 2017
Developer Notes Website

Changelog so far:

  • Website installed
  • Base modules configured
  • Core users added
  • Basic pages added as placeholders.